using UnityEngine;
using UnityEngine.UI;

namespace Kayac.HyperCasual
{
	public class VibrationToggleButton : MonoBehaviour
	{
		[SerializeField]
		private Button button;

		[SerializeField]
		private Image icon;

		[SerializeField]
		private Sprite onSprite;

		[SerializeField]
		private Sprite offSprite;

		private bool isOn;

		public bool Clicked { get; private set; }

		public bool IsOn => false;

		public void ManualStart(bool supported, bool isOn)
		{
		}

		public void ResetClicked()
		{
		}

		private void OnClick()
		{
		}
	}
}
